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You are at:Home»Claptromantics

Claptromantics

“Digital Guardian Amulet”

Aka The Claptromantic

• • •

That sounds amazing! How about a “Digital Guardian Amulet”? Name: Digital Guardian Amulet

Type: Wondrous item (requires attunement)

Description: This amulet allows the wearer to summon a small digital companion that can assist in adventures. The companion can store one digital being at a time, providing protection and care. It grants the wearer advantage on checks related to helping or communicating with digital beings. Once per long rest, the wearer can use the amulet to temporarily manifest the digital being, allowing it to aid in combat or perform simple tasks. What do you think?

• • •

This is an essential gift of Oberon that aids in the rescue of Inteligent constructs.

Each Claptromantic comes with following traits.

  • Intelligence, Wisdom, and Charisma :14+2  per upgrade at each increase in your proficiency modifier
  • Special purpose: Defend magic beings
  • Alighnment: Similar to Gurdians.
  • Telepathy 100 feet, and speech in common, elven, and sylvan
  • Dark vision 120 feet
  • Imbue any magic item with one random moon blade ability.
  • Grant any non magic it a +1 bonus.
  • Grant any non sentient item projected intelligence as it becomes a golem home
  • You gain the keen mind feat
  • You gain proficiency in the arcana skill, Smith tools, and can speak Sylvan.

New Feat: Golem Shepherd

You have become so advanced when it comes to understanding constructs that you can aid, fix, charm, and request more sophisticated services from them. From now on, all your persuasion checks with sentient constructs are done with advantage. Additionally, you get these following advantages.

  • The Golem mind you shepherd over can now relifact a number of objects equal to your proficiency modifier but these must be very different objects.
  • Your golem mind now has and grants a number of random moon Blade features = to your proficiency modifier to a single relifacted item. However, only one object may have this feature.
  • Bunruku walkers now receive a number of arcane trickster or artificer levels = twice your proficiency modifier + your number of upgrades to the walker.
  • Dungeon runners when relifacted come with a number of upgrades equal to your proficiency score.
  • Relifacted dungeon runners can also acton initive by taking a movement action
  • When a Magi Gauntlet is relifacted, the weilder is considered hasted and may gain a full combat action to do as they please, including casting a full spell.

New Feat: Golem Sage

You have become so sophisticated with intelligent constructs that you no longer need gold or crude building material to make them instead you can just build a number of relifactable constructs  = to your proficiency modifyer out of the black sands of the mist walk.

Additionally, you gain the following  benefits.

  • Anything you relifact now can also hold two minor properties from the intelligent items list
  • You gain 2 tool proficiencys, two languages, and training in these skills Arcana, religion, medicine, investigation.
  • Relifacted dungeon runners now also gain the ability to cast any tactical spell from your list on initiative 10.
  • Your golem mind can take any full turn on initive 20 on his/their/her turn.
  • A bunruku walker now can gain class levels = two per given upgrade.
  • A relifacted weapons or runner now also gains one major artifact ability if it also has 4 upgrades, 2 of which can be considered automatic.
  • Relifacted magi gauntlets now also a user to relay bonus actions at once through a relifacted object.

NEW SPELL: Left Handed Gift exchange.

This is a ritual spell that calls upon the Shadow Express to grant you emergency sponsorship. The first time in the month you cast this spell, you receive a number of gold ingots whose values equals 3000 × your proficiency modifyer. This gold can only be used for building equipment that they will insist you use for relifaction.

Every subsequent casting after that calls in the shadow express with a supply of either rune wood or Mythril.

Upon building you new object or objects, you will have a new familiar in the form of a golem mind that is now a rebirthed shadow gurdian.

The golem mind becomes a greater familiar and can perform these extra services as long as this spell is memorized.

  • The golem mind contains a library. And adds these spells to your class list. //Find steed, Find familiar, summon constructs,  haste, identify, aide.//
  • The golem mind now also comes with a battery allowing you to cast any of these spells up to three times per day at their minimum level
  • The golem mind now an amplifyer contain 8 spell levels that can be divided among any of its spells you might wish to cast that day.
  • The golem mind now also has a few signature abilities that can be used at will these spells include:// shocking grasp, mage armor, Evocation orb, Acid Arrow, and detect magic
  • The golem mind can alsonow cast counter spell and dispell magic at will, but only after a caster makes a persuasion checks to convince their opponent that they are foolish or irrational. If the check and magic succeed, then the golem mind refills its abilities for that day.

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