
3rd-level Ilusion
Casting Time: 1 bonus action
Range: Touch
Components: V, S
Duration: Concentration, up to 10 minutes
You call down celestial lights upon a fellow hero so that all can see their glorious feats of amazement and be inspired.
You touch a creature, and that creature gets a series of special advantedges as a gentle magical light is cast upon them.
- All skill checks made in the next ten minutes are done with an advantage
- One skill check per point in your proficiency modifier can be performed in a round as a part of any other standard action.
- Natural ones on skills always get re rolled
- Natural twenties on skill checks always suceed and grant allies 1d6 bardic inspiration while stunning foes for one round.
